Late pledges open
over 2 years ago
– Fri, Aug 25, 2023 at 11:47:39 AM
Good day! I'd like to spend some of today's update giving you news on many of our projects, but first, let's touch on the opening of late pledges, which happened on Wednesday.
That's right, with all of the pledge managers deployed to backers, I just wanted to let everyone know that late pledges have officially opened and answer some questions about it. So if your friends, family, co-workers, guild members, mail carriers, etc., were bummed they missed us during the live campaign, now is the best chance to jump in.
Q. First off, what is a late pledge?
A. As with each of our projects, late pledges are a last chance to join in on the excitement of our newly crowdfunded projects if you happened to miss us during the live 30 day campaign.
That's right, with all of the pledge managers deployed to backers, I just wanted to let everyone know that late pledges have officially opened and answer some questions about it. So if your friends, family, co-workers, guild members, mail carriers, etc., were bummed they missed us during the live campaign, now is the best chance to jump in.
Q. First off, what is a late pledge?
A. As with each of our projects, late pledges are a last chance to join in on the excitement of our newly crowdfunded projects if you happened to miss us during the live 30 day campaign.
Q. What is the difference between regular pledges and late pledges?
A. In terms of content, nothing. All addons from the campaign are available. The only notable difference is pricing and timing.
A. In terms of content, nothing. All addons from the campaign are available. The only notable difference is pricing and timing.
Q. Do late pledge orders still receive discounted pricing?
A. Yes. Though pricing for most addons is closer to MSRP than what it was during the Backerkit campaign, late pledges still receive a discount on their order for backing and helping us fund the creation of awesome new things.
A. Yes. Though pricing for most addons is closer to MSRP than what it was during the Backerkit campaign, late pledges still receive a discount on their order for backing and helping us fund the creation of awesome new things.
Q. When do late pledge orders arrive?
A. Late pledge orders are fulfilled immediately after backer copies have completed in each fulfillment region, respectively. For more information on project timelines please see graphic at the bottom of the Gloomhaven Grand Festival Backerkit page.
A. Late pledge orders are fulfilled immediately after backer copies have completed in each fulfillment region, respectively. For more information on project timelines please see graphic at the bottom of the Gloomhaven Grand Festival Backerkit page.
Q. How long will late pledges be available?
A. Late pledges will be available on a similar timeline as the pledge manager, but certain addons will be subject to limited availability based on order volume, logistical needs, or production availability. Cephalofair will provide notice before the store closes fully.
In addition on the administrative side, we discovered a few instances in the pledge manager where certain combinations of items were charging the wrong shipping amount, and this has been fixed as of Tuesday. All completed pledges have been adjusted to fix this issue, and if your pledge hasn't been completed, you may also see a reduction in your shipping total if you recheck your cart.
A. Late pledges will be available on a similar timeline as the pledge manager, but certain addons will be subject to limited availability based on order volume, logistical needs, or production availability. Cephalofair will provide notice before the store closes fully.
In addition on the administrative side, we discovered a few instances in the pledge manager where certain combinations of items were charging the wrong shipping amount, and this has been fixed as of Tuesday. All completed pledges have been adjusted to fix this issue, and if your pledge hasn't been completed, you may also see a reduction in your shipping total if you recheck your cart.
With all of that laid out, let's talk projects. For the Frosthaven reprint, the factory is organizing, staging, and acquiring materials now that we've locked in order quantities, and we'll be starting up production soon.
I just got the latest versionof the Frosthaven playsurface books, and they are looking really slick. I think they should be good to send to the factory after one last editing pass (just to triple-check all the page numbers).

Gloomhaven: Buttons & Bugs continues its triumphant but tiny march toward the finish line. Our playtest team continues to work hard on debugging the game, which is a delicate process, given that there are some types of bugs that really ought to remain, per the game’s title. Our creative team is bringing the world of Gloomhaven to life in a way we haven’t seen before, crafting a dreamlike and luminous world where bright faces and unexpectedly endearing dangers await. Our shrunken heroes will find themselves steeped in some truly mischievous magic that has transformed themselves as well as the world around them.
And we're also plugging away on the RPG. We received a whole host of valuable feedback from playtesters over the last few month while we were busy with the campaign, and I've been using it all to craft a new iteration of the rule set that really focuses in on the fun for both players and the GM. We still have a lot of work to do on the RPG development, so you'll be hearing a lot more about this in the coming weeks and months.
For now, though, I think that'll do it. If you're headed to PAX West next week, be sure to stop by our booth (TT51) to check out the RPG, Gloomhaven: Second Edition, and Gloomhaven: Buttons & Bugs. And if you'd like to help us work the booth, we are still looking to fill some afternoon shifts, and you can sign up here. Until next time!
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